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Undo & Redo

Mod+Z to undo, Mod+Shift+Z to redo — almost everywhere.

In the text editors (manuscripts, notes, entity content), undo is the classic typing history you know from every editor.

Everywhere else, each surface keeps its own undo history:

Surface What’s undoable
Tables Cell edits, add/delete rows, column changes, resizing, reordering
Kanban Cell edits, card moves, column resizing
Project Database Name/color edits, property changes, relationship add/remove, row create/delete
Mindmap Node moves, add/delete, sticky-note text edits, connection add/delete
Map Pin moves, pin edits, pin create/delete
Timeline Date changes, label edits, card create/delete
Story outline Everything: applying a template, beats added, deleted, retyped, dragged or moved between parts, parts added, renamed, recoloured, reordered or deleted, boundaries dragged, storylines created, edited or deleted, beats put on or taken off a thread, links and manuscript placements, tension

Because each surface has its own stack, undoing on a mindmap never reverts a table edit you made earlier.

  • Typing keeps its own undo. In a text box — a beat’s sentence, a part’s name, a storyline’s paragraph — Mod+Z undoes what you typed, the way it does anywhere else. The surface’s history takes over again once you leave the field.
  • Undo histories are kept while the view is open — navigating away from a table or canvas clears its history.
  • Manuscript formatting changes aren’t undoable; adjust them back in the Format manuscript sidebar.
  • Deleting items in the sidebar isn’t undone with Mod+Z — restore them from the Trash instead.